Llamageddon
A downloadable game for Windows, macOS, and Linux
The universe is out to get this Llama!
Your goal is to keep the llama alive for as long as possible. Zoom in and out of various levels to protect the llama from simultaneous threats ranging from microscopic viruses all the way to a black hole sucking up the galaxy! There are 5 levels in total and you must move between them constantly to avoid death!
Survive as long as you can to increase your score!
Controls:
A mouse with a scroll wheel is recommended to play this game
Click and/or drag to control various elements of the game
Use the arrow keys or scroll wheel to zoom in and out to change levels
Press space bar or escape to pause
* Mac users may need to use arrow keys instead of the scroll wheel for zooming
Level Summaries
Llama Level: The starting level, click on a spot and the llama will walk there. Avoid the wolves who will chase you and bite you. Eat berries from the berry bushes to heal hearts.
Planet Level: Zoom out from the llama level to see the planet the llama and wolves are on. Meteors regularly crash on the planet. Click and drag the mouse on the planet to rotate it so the meteors crash away from the llama (might be able to take out some wolves too!)
Galaxy Level: Zoom out from the planet level to see the whole galaxy spiraling into a black hole. If you get too close, spacetime will start distorting and eventually the llama will get sucked in! Click on the galaxy to push it further away.
Cell Level: If you zoom into the llama from the llama level, you will reach the cell level. Click and drag the white blood cell to flick it around the level and eat up all the bacteria and viruses in the llama's blood. Too much disease and the llama will get sick and start losing hearts.
DNA Level: If you zoom in from the cell level, you will see some of the llama's DNA, which is slowly becoming unstable. Over time, more pieces will break off. Click and drag DNA segments back into the chain, If the whole chain breaks apart, the llama will die.
Have Fun!
Created in under 96 hours for the 2024 GMTK Game Jam
Credits:
Art, Game Design, Programming: Hectorlph
Sound Design, Game Design, Programming: Natopwns
Programming: Littlehawk93
Music and Sound effects by:
https://opengameart.org/content/5-chiptunes-action
https://opengameart.org/content/512-sound-effects-8-bit-style
https://opengameart.org/content/game-over-theme
Status | In development |
Platforms | Windows, macOS, Linux |
Author | littlehawk93 |
Genre | Survival |
Tags | Arcade, Fast-Paced, Game Maker's Toolkit Jam, Pixel Art |
Comments
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Looks like great art and interesting mind idea..Good job
Innovative and creative with complexity of play! Super fun!